Resume

  • Microsoft (current)
    Senior Product Designer
    8 years, 2 mo

    Leading strategic design efforts for the Azure Mobile App and Azure Portal, helping deliver accessible, enterprise-scale solutions for millions of global users.

    Bungie UI Artist, 4 mo

    Partnered with the Destiny 2 UI teams to deliver production-ready iconography that enhanced clarity and usability across complex HUD and game systems.

    Filter Graphic Designer, 3 years

    Collaborated cross-functionally to deliver fast-turnaround UX/UI prototypes, icon systems, and visual assets for a range of high-profile client projects.

    PopCap Games UI Artist, 9 mo

    Created cohesive in-game assets and marketing visuals for multiplatform titles, contributing to consistent brand and gameplay experiences across IPs.

    Seattle Art Museum Graphic + Web Designer, 3 years

    Crafted imaginative web and print experiences for special exhibitions and programs, using storytelling and design to captivate diverse audiences.

  • Western Washington Unviersity 
    BA in Design
    2010

  • UX/UI design
    Product design
    Mobile applications
    Visual design
    Marketing
    Game UI

    Figma
    Adobe Creative Suite
    Prototyping
    Accessibility WCAG standards
    Roadmap & OKR Planning
    Workshop Facilitation
    Research methodologies
    HTML/CSS
    VS Code

    Strengths include narrative building, user-first thinking, cross-functional communication, constructive feedback, ambiguity navigation, prioritization, and mentorship.

  • 2026 The Garage Wall of Fame Inductee for 2022 Hackathon project

    1st Place Microsoft Hackathon
    Exec Challenge Ability Hack
    2022

    2nd Place / Runner-up
    AIGA Pixels of Fury Seattle
    2013

    Honorable Mention - Posters Comm Arts 
    2012

    1st and 2nd Place Marketing Materials, GDUSA
    2012

    AIGA Justified Outstanding Case Study for ‘Meet Me at the Center of the Earth’
    2012